Rendering... Rendering... Rendering...
Rendering... Rendering... Rendering...
HUNCH
CRÈME

About The Project

At Wildpony, we created this spot for Hunch.

The main focus was on liquid simulation, pushing the boundaries of control, realism, and creativity. I was in charge of the 3D work and once again played a key role in art direction. Some elements, such as parts of the site structure and the product model, were provided by others.

Poject Render

Next I will show renders of the sequences that I have made in GCI. I have made the render with RedShift.

Animation

In this work, I performed the disintegration of the title using Houdini, incorporating smoke and particles.

SANTO

NETFLIX